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Very High Activity
Analyzed 4 days ago. based on code collected 5 days ago.

Project Summary

OpenMW is an attempt to reimplement the game Morrowind using open source tools. It is written in C++ and uses Ogre for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

Tags

bullet engine game game_engine_recreation morrowind mygui ogre openal rpg The_Elder_Scrolls

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In a Nutshell, OpenMW...

Quick Reference

GNU General Public License v3.0 only
Permitted

Commercial Use

Place Warranty

Distribute

Modify

Use Patent Claims

Forbidden

Hold Liable

Sub-License

Required

Include Copyright

Distribute Original

State Changes

Include License

Disclose Source

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
93%
9 Other
7%

30 Day Summary

Sep 13 2018 — Oct 13 2018

12 Month Summary

Oct 13 2017 — Oct 13 2018
  • 1681 Commits
    Up + 97 (6%) from previous 12 months
  • 60 Contributors
    Up + 4 (7%) from previous 12 months

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6 users rate this project:
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