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Analyzed 1 day ago. based on code collected 2 days ago.

Project Summary

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

Tags

bullet engine game game_engine_recreation morrowind mygui openal osg rpg The_Elder_Scrolls

GNU General Public License v3.0 only
Permitted

Commercial Use

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Forbidden

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Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

C++
90%
11 Other
10%

30 Day Summary

Feb 15 2024 — Mar 16 2024

12 Month Summary

Mar 16 2023 — Mar 16 2024
  • 3121 Commits
    Up + 319 (11%) from previous 12 months
  • 52 Contributors
    Down -19 (26%) from previous 12 months

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7 users rate this project:
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