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Inactive
Commits
: Listings
Analyzed
2 days
ago. based on code collected
2 days
ago.
Aug 24, 2024 — Aug 24, 2025
Showing page 3 of 8
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Contributor
Files Modified
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Code Location
Date
Added resetPreloadedGeometry()
john_j
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about 17 years ago
Manually reloading geometry shouldn't cause preloaded pages to unload
john_j
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about 17 years ago
Added support to preload all the GeometryPage types in a given TBounds area. ( coded by JohnJ )
Jules_Robichaud
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about 17 years ago
Changed Texture * with TexturePtr in the PropertyMaps' methods.
Jules_Robichaud
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about 17 years ago
Applied patch enabling BatchPage's to select a single LOD index to use from added entities
john_j
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about 17 years ago
Fixed cmake problem
john_j
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about 17 years ago
Fixed minor namespace issue
john_j
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about 17 years ago
Fixed the real bug causing the misaligned trees with non-zero originating bounds
john_j
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about 17 years ago
Fixed linux compile issues
john_j
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about 17 years ago
Fixed TreeLoader2D/TreeLoader3D problem with nonzero left/top bounds.
john_j
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about 17 years ago
Fixed GrassLoader fade range bug when initialized multiple times
john_j
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about 17 years ago
Added missing files
john_j
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about 17 years ago
Merged tree wind animation code patch from Wendigo Studios
john_j
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about 17 years ago
StaticBillboardSet will now also use HLSL instead of CG when possible (for better performance).
john_j
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about 17 years ago
Improved BatchPage autogenerated shaders (fixed some problems, improved implementation)
john_j
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about 17 years ago
Applied findTrees() patch
john_j
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about 17 years ago
BatchPage now works better with materials with multiple texture units / HLSL shaders are used over CG shaders when possible
john_j
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about 17 years ago
Fixed linux compiler issue / changed grass base fade feature implementation
john_j
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about 17 years ago
Added license info for grass texture
john_j
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over 17 years ago
Fixed bug where using multiple GrassLayers with the same density map and different bounds would only use the first bounds given for all layers
john_j
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over 17 years ago
Updated VS solution file
john_j
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over 17 years ago
Added getBounds() to TreeLoader2D and TreeLoader3D / Added new example using the media provided by "Christian Herzog (mr.Zog)" from 3d.diggers.de
john_j
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over 17 years ago
Fixed remaining BatchPage lighting problem / BatchedGeometry no longer creates vertex colors when they aren't needed
john_j
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over 17 years ago
Cleaning up all the previously deleted files that the cvs2svn conversion resurrected
sinbad
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over 17 years ago
Fixed batchpage shader bug / allowed disabled lighting on batched geometry
john_j
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over 17 years ago
Fixed GrassLoader memory leak / added deleteTrees() overload to delete a rectangular region / added rectangular and circular region reloading support to PagedGeometry in reloadGeometryPages() / fixed namespace issues
john_j
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over 17 years ago
Fixed GrassLoader memory leak / added deleteTrees() overload to delete a rectangular region / added rectangular and circular region reloading support to PagedGeometry in reloadGeometryPages()
john_j
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over 17 years ago
Fixed: interface for BatchedGeometry::getMaterialClone()
sjcomp
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over 17 years ago
Added patch for deleteTrees() userdata
john_j
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over 17 years ago
Fixed treeloader bounds check bug
john_j
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over 17 years ago
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