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Commits : Listings

Analyzed 2 days ago. based on code collected 2 days ago.
Aug 24, 2024 — Aug 24, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added resetPreloadedGeometry() More... about 17 years ago
Manually reloading geometry shouldn't cause preloaded pages to unload More... about 17 years ago
Added support to preload all the GeometryPage types in a given TBounds area. ( coded by JohnJ ) More... about 17 years ago
Changed Texture * with TexturePtr in the PropertyMaps' methods. More... about 17 years ago
Applied patch enabling BatchPage's to select a single LOD index to use from added entities More... about 17 years ago
Fixed cmake problem More... about 17 years ago
Fixed minor namespace issue More... about 17 years ago
Fixed the real bug causing the misaligned trees with non-zero originating bounds More... about 17 years ago
Fixed linux compile issues More... about 17 years ago
Fixed TreeLoader2D/TreeLoader3D problem with nonzero left/top bounds. More... about 17 years ago
Fixed GrassLoader fade range bug when initialized multiple times More... about 17 years ago
Added missing files More... about 17 years ago
Merged tree wind animation code patch from Wendigo Studios More... about 17 years ago
StaticBillboardSet will now also use HLSL instead of CG when possible (for better performance). More... about 17 years ago
Improved BatchPage autogenerated shaders (fixed some problems, improved implementation) More... about 17 years ago
Applied findTrees() patch More... about 17 years ago
BatchPage now works better with materials with multiple texture units / HLSL shaders are used over CG shaders when possible More... about 17 years ago
Fixed linux compiler issue / changed grass base fade feature implementation More... about 17 years ago
Added license info for grass texture More... over 17 years ago
Fixed bug where using multiple GrassLayers with the same density map and different bounds would only use the first bounds given for all layers More... over 17 years ago
Updated VS solution file More... over 17 years ago
Added getBounds() to TreeLoader2D and TreeLoader3D / Added new example using the media provided by "Christian Herzog (mr.Zog)" from 3d.diggers.de More... over 17 years ago
Fixed remaining BatchPage lighting problem / BatchedGeometry no longer creates vertex colors when they aren't needed More... over 17 years ago
Cleaning up all the previously deleted files that the cvs2svn conversion resurrected More... over 17 years ago
Fixed batchpage shader bug / allowed disabled lighting on batched geometry More... over 17 years ago
Fixed GrassLoader memory leak / added deleteTrees() overload to delete a rectangular region / added rectangular and circular region reloading support to PagedGeometry in reloadGeometryPages() / fixed namespace issues More... over 17 years ago
Fixed GrassLoader memory leak / added deleteTrees() overload to delete a rectangular region / added rectangular and circular region reloading support to PagedGeometry in reloadGeometryPages() More... over 17 years ago
Fixed: interface for BatchedGeometry::getMaterialClone() More... over 17 years ago
Added patch for deleteTrees() userdata More... over 17 years ago
Fixed treeloader bounds check bug More... over 17 years ago