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Commits : Listings

Analyzed about 8 hours ago. based on code collected about 8 hours ago.
Aug 22, 2024 — Aug 22, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merged Azathoth's and DemonLord's patches More... over 17 years ago
Added fix for impostor/batch rendering problem More... over 17 years ago
Added fix for treeloader iterator problem More... over 17 years ago
Removed duplication in grass example More... over 17 years ago
Fixed deleteTrees() bug / Updated examples More... over 17 years ago
Fixed compilation errors due to the "using namespace OIS;" statement. Compilation erros happened with the new version of OIS which defines its own Vector3. More... over 17 years ago
Fixed calculation of GeometryPage::_xIndex and _zIndex. More... over 17 years ago
Problem with long impostor filenames fixed More... over 17 years ago
Updated examples and tutorials More... over 17 years ago
Fixed impostor filename issue / GrassLayer will now give a more descriptive error when supplied an invalid material / Fixed batch and impostor system to properly handle per-subentity materials More... over 17 years ago
Fixed impostor rotation point bug More... over 17 years ago
Added GrassLoader::deleteLayer() More... over 17 years ago
Added the option to pivot impostors from BBO_BOTTOM_CENTER in addition to the default BBO_CENTER More... over 17 years ago
Added support for alternate coordinate systems More... over 17 years ago
Fixed a problem with BatchedGeometry where huge batches requiring 32-bit indexes were getting messed up when attempting to use 16-bit indexes More... over 17 years ago
Fixed grass animation bug when recreating PagedGeometry / Fixed grass performance bug when recreating PagedGeometry / Added minimum tree scale for treeloaders / Treeloaders now report invalid scale values in debug mode / Updated examples / Examples now reload the scene when R is pressed More... over 17 years ago
Fixed problem with TreeLoader scales > 2.0 More... over 17 years ago
Fixed StaticBillboardSet bug More... over 17 years ago
Fixed sprite grass mode bug More... over 17 years ago
Fixed grass density map problem More... over 17 years ago
Re-added todo list More... over 17 years ago
Fixed grass animation bugs More... over 17 years ago
Minor cleanup More... over 17 years ago
Fixed bug in StaticBillboardSet where deleting all of them and recreating would crash More... over 17 years ago
Impostors now handle different resolutions better (no need to delete the old texures when the resolution is changed) More... almost 18 years ago
Fixed reloadGeometryPage() issue when called before a pageloader is assigned More... almost 18 years ago
Grass is no longer populated outside of map bounds when using only a color map More... almost 18 years ago
Added linux files More... almost 18 years ago
Fixed a bug in the treeloader's where floating point precision errors were causing arrays to be accessed out of bounds in certain conditions (release mode / OpenGL for some reason) More... almost 18 years ago
Updated to v1.0 project file structure / included examples & tutorials More... almost 18 years ago