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Project Summary

A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

Tags

editor newton ods ogre ogresdk physics physx

In a Nutshell, Scythe Physics Editor...

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
75%
XML
9%
C#
9%
5 Other
7%

30 Day Summary

Feb 5 2017 — Mar 7 2017

12 Month Summary

Mar 7 2016 — Mar 7 2017

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