Tags : Browse Projects

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OGRE

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  Analyzed 4 months ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

616K lines of code

35 current contributors

7 months since last commit

140 users on Open Hub

Activity Not Available
4.78462
   

Crazy Eddie's GUI System

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  Analyzed 4 months ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

211K lines of code

11 current contributors

7 months since last commit

56 users on Open Hub

Activity Not Available
4.15
   

Object-Oriented Input System (OIS)

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  Analyzed 17 days ago

Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

58.3K lines of code

0 current contributors

over 1 year since last commit

51 users on Open Hub

Very Low Activity
4.44444
   
Licenses: No declared licenses

MyGUI

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  Analyzed 16 days ago

MyGUI is multilayer and overlappable GUI System.

230K lines of code

5 current contributors

18 days since last commit

16 users on Open Hub

Low Activity
5.0
 

Thousand Parsec KDE Client

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Claimed by KDE Analyzed 8 months ago

Thousand Parsec KDE client.

3.7K lines of code

0 current contributors

over 1 year since last commit

11 users on Open Hub

Activity Not Available
5.0
 

OgreAL

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  Analyzed 7 months ago

OgreAL is an OpenAL extension for the Ogre Rendering Engine that allows the user to seamlessly integrate audio into their games and 3D applications.

10K lines of code

0 current contributors

over 6 years since last commit

10 users on Open Hub

Activity Not Available
5.0
 

realXtend Tundra

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  Analyzed 5 months ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

325K lines of code

2 current contributors

11 months since last commit

9 users on Open Hub

Activity Not Available
5.0
 
Licenses: Apache-2.0, BSD-2-Clause

OpenDungeons

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  Analyzed 4 months ago

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

73.5K lines of code

6 current contributors

4 months since last commit

9 users on Open Hub

Activity Not Available
5.0
 

Ogitor

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  Analyzed 4 months ago

OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.

312K lines of code

1 current contributors

about 1 year since last commit

7 users on Open Hub

Activity Not Available
5.0
 

Orxonox

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  Analyzed over 2 years ago

Orxonox is an open source game. It's a mix between a spacecraft shooter and a first person shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the threat of extermination by the Noxons, an evil alien species.

9.28M lines of code

12 current contributors

over 3 years since last commit

5 users on Open Hub

Activity Not Available
5.0