Tags : Browse Projects

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OGRE

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  Analyzed 8 months ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

400K lines of code

23 current contributors

about 1 year since last commit

142 users on Open Hub

Activity Not Available
4.77273
   
I Use This

Crazy Eddie's GUI System

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  Analyzed 8 months ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

211K lines of code

14 current contributors

8 months since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This

MyGUI

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  Analyzed about 3 hours ago

MyGUI is multilayer and overlappable GUI System.

231K lines of code

3 current contributors

3 days since last commit

16 users on Open Hub

Moderate Activity
5.0
 
I Use This

Thousand Parsec KDE Client

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Claimed by KDE Analyzed 2 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

over 1 year since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: gpl3_or_l..., lgpl

OgreAL

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  Analyzed 8 months ago

OgreAL is an OpenAL extension for the Ogre Rendering Engine that allows the user to seamlessly integrate audio into their games and 3D applications.

0 lines of code

0 current contributors

0 since last commit

10 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: lgpl

OpenDungeons

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  Analyzed 13 minutes ago

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

73.8K lines of code

3 current contributors

5 months since last commit

9 users on Open Hub

Very Low Activity
5.0
 
I Use This

realXtend Tundra

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  Analyzed 6 days ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

333K lines of code

0 current contributors

over 4 years since last commit

9 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: apache_2, bsd_2clau...

Ogitor

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  Analyzed 8 months ago

OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.

312K lines of code

0 current contributors

over 4 years since last commit

7 users on Open Hub

Activity Not Available
5.0
 
I Use This

Orxonox

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  Analyzed 6 months ago

Orxonox is an open source game. It's a mix between a spacecraft shooter and a first person shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the threat of extermination by the Noxons, an evil alien species.

15.8M lines of code

28 current contributors

about 1 year since last commit

5 users on Open Hub

Activity Not Available
5.0
 
I Use This

Rastullahs Lockenpracht

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  Analyzed 8 months ago

Rastullahs Lockenpracht is a computer roleplaying game with the rules of the German pen and paper rpg system 'The Dark Eye' ('Das Schwarze Auge' in German). We develop an easily extensible 3D rpg engine based on OGRE, Ruby and other mostly Open Source libraries.

0 lines of code

0 current contributors

0 since last commit

5 users on Open Hub

Activity Not Available
4.75
   
I Use This
Mostly written in language not available
Licenses: Artistic_...