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Project Summary

Analyzed about 2 months ago. based on code collected 3 months ago.

PulseAudio is a networked sound server.

Features
- Module autoloading
- Support for more than one sink/source
- Good low latency behaviour
- Very accurate latency measurement for playback and recording.
- Client side latency interpolation
- Embedabble into other software (the core is available as C library)
- Completely asynchronous C API, complemented by two synchronous variants for simple use in synchronous applications
- Simple command line interface for reconfiguring the daemon while running
- Flexible, implicit sample type conversion and resampling
- "Zero-Copy" architecture
- May be used to combine multiple sound cards to one (with sample rate adjustment)
- Ability to fully synchronize multiple playback streams

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In a Nutshell, PulseAudio...

Languages

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C
91%
13 Other
9%

Lines of Code

Activity

30 Day Summary

Mar 16 2016 — Apr 15 2016

12 Month Summary

Apr 15 2015 — Apr 15 2016
  • 247 Commits
    Down -215 (46%) from previous 12 months
  • 47 Contributors
    Down -11 (18%) from previous 12 months

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