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Haxe

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  Analyzed about 1 month ago

Haxe is a high-level object-oriented programming language mainly focused on helping programers develop Websites and Web applications. Haxe has been designed to be easily portable across several platforms.

210K lines of code

39 current contributors

about 1 month since last commit

82 users on Open Hub

Activity Not Available
4.83333
   
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Flashdevelop

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  Analyzed 22 days ago

FlashDevelop is a free and open source (MIT license) source code editor. FlashDevelop offers first class support for Flash ActionScript (2 and 3), Haxe and Loom development: great and fast code completion & code generation, projects compilation & Flash debugging, plenty of project ... [More] templates, SWF/SWC exploration, etc. FlashDevelop is more generally a great web developer IDE with integrated source-control support (svn, git, mercurial), tasks/todo, snippets, XML/HTML/CSS completion and built-in zen-coding for HTML. [Less]

477K lines of code

12 current contributors

about 1 month since last commit

22 users on Open Hub

Moderate Activity
4.6
   
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Neko

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  Analyzed 2 days ago

Neko is a high-level dynamically typed programming language which can also be used as an embedded scripting language. It has been designed to provide a common runtime for several different languages. Neko is not only very easy to learn and use, but also has the flexibility of being able to extend ... [More] the language with C libraries. Neko has a compiler and virtual machine. The Virtual Machine is both very lightweight and extremely well optimised so that it can run very quickly. The VM can be easily embedded into any application and your libraries are directly accessable using the C foreign function interface. [Less]

24.7K lines of code

3 current contributors

11 months since last commit

18 users on Open Hub

Very Low Activity
4.9
   
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SamHaXe-Open

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  Analyzed 7 days ago

SamHaXe-Open is a command-line asset library assembler for flash with a pluggable resource import module architecture. It is written in HaXe for the NekoVM platform.

0 lines of code

0 current contributors

0 since last commit

7 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: MIT

Haxe Highlighter

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  Analyzed about 2 hours ago

A syntax highlighter written in Haxe that can highlight the syntax of a bunch of languages, including Haxe. Since it's written in Haxe, JavaScript and PHP versions can be generated, and snapshots are available inside the Subversion repository. It is lightweight: 1 file, around 200 lines of ... [More] algorithm and around 300 lines of language definitions. Adding a new language is usually a matter of adding 5-10 regular expressions, and is somewhat flexible with recursive rules (for example, it highlights PHP/CSS/JS embedded in HTML). There are plenty of examples of the source code highlighting in action on the homepage. The statistics are wrong because Ohloh doesn't understand Haxe. [Less]

2.9K lines of code

0 current contributors

over 9 years since last commit

3 users on Open Hub

Inactive
5.0
 
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EclihX

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  Analyzed over 2 years ago

The project aims to create a full-featured haXe-oriented IDE. We're going to base on Eclipse, starting from syntax and going further to debugger and the like

19K lines of code

0 current contributors

over 6 years since last commit

2 users on Open Hub

Activity Not Available
4.33333
   
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hxCurl

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  Analyzed 2 days ago

hxCurl is a simple binding of the famous libCurl library for the haXe language.

1.06K lines of code

0 current contributors

over 5 years since last commit

2 users on Open Hub

Inactive
4.0
   
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Licenses: Artistic-2.0, GPL-3.0+

utest

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  Analyzed 3 days ago

A unit testing framework for haXe.

4.1K lines of code

4 current contributors

27 days since last commit

2 users on Open Hub

Low Activity
5.0
 
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awe6

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  Analyzed about 1 hour ago

Pronounced "awesome"; awe6 is game inverted: A scalable, flexible and approachable tool to assist in the rapid development of quality games. Adopting an inversion-of-control entity-component concept awe6 comes with both big ideas and batteries included: assets, inputs, audio, session, scenes ... [More] and preloading are handled out of the box. Developed in haXe, awe6 offers a unified approach towards developing games targetting Flash, HTML5, Android, iOS, Desktop. [Less]

12.4K lines of code

2 current contributors

10 days since last commit

2 users on Open Hub

Low Activity
4.0
   
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Flash MOD Player

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  Analyzed over 7 years ago

Flash MOD Player is a MOD player written in the haXe language for Flash 9. It is able to play Protracker, Soundtracker and compatible MOD files up to 32 channels (the channel count is figured out using the MOD's fingerprint number). The player is written with reusability in mind, in other words ... [More] that you can take the player class, put it in your game code and use it with ease (and so far this is true, especially if your application or game is written in haXe). [Less]

1.26K lines of code

1 current contributors

over 8 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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