stilett0

Lancaster, PA, USA
 

Managed Projects

MAME

  Analyzed about 1 hour ago

MAME is a multi-purpose emulation framework. MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it ... [More] functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally standing for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to arcades. [Less]

11.7M lines of code

149 current contributors

about 16 hours since last commit

50 users on Open Hub

Very High Activity
4.6875
   
I Use This

MESS - Multi Emulator Super System

  Analyzed about 1 hour ago

MESS is a MAME-based project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware ... [More] platforms to be run on modern PCs. The goal of MESS is total accuracy to the original hardware behaviour, which is achieved through low-level emulation of all hardware components (video chips, CPUs, etc.), the implementations of which are shared across all emulated systems using the generic MAME architecture. [Less]

12M lines of code

149 current contributors

about 16 hours since last commit

13 users on Open Hub

Very High Activity
4.625
   
I Use This

OpenGLide

  Analyzed about 1 hour ago

OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.

15.3K lines of code

0 current contributors

about 14 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses