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DOSBox

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  Analyzed 2 days ago

DOSBox uses SDL to emulate the PC hardware required for running old DOS games. This includes a 386 processor, an S3/Trio video card with some tweaks to allow for older display hardware like the Tandy, a Sound Blaster Pro, the PC speaker, Tandy 3-sound, CMS/GameBlaster, Disney Sound Source, and MIDI. ... [More] DOS emulation is integrated. It is possible to mount local directories as drives inside the emulator. [Less]

255K lines of code

3 current contributors

6 months since last commit

267 users on Open Hub

Very Low Activity
4.53623
   
I Use This

Simple DirectMedia Layer

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  Analyzed 3 days ago

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

559K lines of code

27 current contributors

4 days since last commit

232 users on Open Hub

Very High Activity
4.23438
   
I Use This

Battle for Wesnoth

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  Analyzed 1 day ago

The Battle for Wesnoth is a turn-based strategy game with a fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists ... [More] , and hand-pick a force with the right strengths to fight well on different terrains against enemies. [Less]

346K lines of code

54 current contributors

2 days since last commit

190 users on Open Hub

Very High Activity
4.64557
   
I Use This

Trinity Core

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  Analyzed 2 months ago

An opensource MMORPG framework that allows connections from WOW client. Written in C++ and using Mysql as its DB. Forked from Mangos and kept in sync to some degree.

21.3M lines of code

64 current contributors

3 months since last commit

167 users on Open Hub

Activity Not Available
4.76667
   
I Use This

Pygame

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  Analyzed 2 days ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

7.74K lines of code

48 current contributors

5 months since last commit

79 users on Open Hub

Low Activity
4.57895
   
I Use This

jMonkey Engine

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  Analyzed 2 days ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

849K lines of code

40 current contributors

5 days since last commit

57 users on Open Hub

Moderate Activity
4.54839
   
I Use This

Crazy Eddie's GUI System

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  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

BZFlag - Multiplayer 3D Tank Game

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  Analyzed 2 days ago

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows XP/Vista/7, Linux, Mac OS X 10.6+, and others. An OpenGL accelerator is highly recommended.

186K lines of code

9 current contributors

13 days since last commit

51 users on Open Hub

Low Activity
4.42857
   
I Use This
Licenses: LGPLv2_1, mozilla_p...

MAME

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  Analyzed 3 days ago

MAME is a multi-purpose emulation framework. MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it ... [More] functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally standing for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to arcades. [Less]

11.7M lines of code

149 current contributors

3 days since last commit

50 users on Open Hub

Very High Activity
4.6875
   
I Use This

LWJGL

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  Analyzed 1 day ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 7 years since last commit

44 users on Open Hub

Inactive
4.57143
   
I Use This