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Posted over 9 years ago by Matias Goldberg
Good news! We have officially added the v2-0-0RC1 tag to the Ogre repository (commit) indicating that we reached our first Release Candidate milestone for Ogre 2.0! Our original plan was to tag this release as “CTP” (Community Technology Preview) and ... [More] the upcoming AZDO (Approaching Zero Driver Overhead) improvements as “final”. However this proved to be very confusing […] [Less]
Posted over 9 years ago by spacegaier
With this year’s Google Summer of Code already slightly being visible at the horizon it was time for us to get things started again: We are hoping to find a group of capable and motivated students that will help us move Ogre even further. In order to guide this effort, we created a list of […]
Posted over 9 years ago by spacegaier
Once again, we want to highlight one of the many games based on Ogre3D that have come out recently. This time: “Shadows: Heretic Kingdoms“. As usual we asked the team behind the game if they could share some insights into the Ogre3D usage and how the game was built in general, and the guys from […]
Posted over 9 years ago by spacegaier
Good news: The Ogre3D powered game “Void Destroyer” has left the Early Alpha stage and is now officially released. Until the 27th of January you can profit from the introduction promotion (25% off) on Steam. Give it a try!  
Posted over 9 years ago by spacegaier
First off: Happy New Year to everyone! As the old year starts to slowly fade away in our rear view mirror, we want to look back on what 2014 had in store for Ogre3D and at the same time look ahead what 2015 might bring. So strap in for this ride back to the beginning […]
Posted over 9 years ago by spacegaier
This time something new from the Ogre3D eco system: The Ogre3d based game engine “NeoAxis” has just been released for free. NeoAxis Group Ltd is glad to announce that the universal 3D development framework NeoAxis 3D Engine is now completely free, as the community has been asking for it. You can freely download the recently […]
Posted over 9 years ago by spacegaier
Today we want to highlight another game based on Ogre3D that made its way successfully onto Steam: Kromaia. Check it out on Steam and watch the trailer at the end of this post. The frantic old-school action of classic coin-op shoot-‘em-ups comes crashing headlong into the 21st century with Kromaia, exclusively for PC. Explosive high-octane […]
Posted over 9 years ago by spacegaier
Long time no post, but that certainly doesn’t mean that there is nothing going on. In fact there are multiple new entries queued up, so stay tuned. Here comes the first: The guys over at the “ManicNorth” studio asked us to spread the word about there current Ogre3D based project called “Seasoned Tactics” and of […]
Posted about 10 years ago by spacegaier
Dear Ogre community, in case you missed this thread so far, we want to highlight “MASA LIFE“: A one-stop middleware for efficiently authoring and simulating behavior They just released version 1.5 of their product and you can register on their website to receive a trial version. Some of the features it includes are: Rapid prototype [...]
Posted about 10 years ago by spacegaier
Once again, we want to highlight one of the many great projects from the Ogre3D eco-system, this time a character animation platform from the University of Southern California’s Institute for Creative Technologies. But read for yourself and give it a ... [More] try. SmartBody is a character animation platform developed at the Character Animation and Simulation group [...] [Less]