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Analyzed 12 months ago. based on code collected over 1 year ago.

Project Summary

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects.

Tags

3d 3dengine 3d_rendering c++ development direct3d directx engine game gl graphics linux macosx ogre ogre3d opengl programming render_engine renderer rendering render_pipeline script shader visualization windows

MIT License
Permitted

Commercial Use

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Private Use

Forbidden

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Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

Languages?height=75&width=75
C++
84%
C
11%
15 Other
5%

30 Day Summary

Jul 27 2019 — Aug 26 2019

12 Month Summary

Aug 26 2018 — Aug 26 2019
  • 637 Commits
    Down -257 (28%) from previous 12 months
  • 25 Contributors
    Down -11 (30%) from previous 12 months

Ratings

66 users rate this project:
4.77273
   
4.8/5.0
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