Dear Open Hub Users,
We’re excited to announce that we will be moving the Open Hub Forum to
https://community.synopsys.com/s/black-duck-open-hub.
Beginning immediately, users can head over,
register,
get technical help and discuss issue pertinent to the Open Hub. Registered users can also subscribe to Open Hub announcements here.
On May 1, 2020, we will be freezing https://www.openhub.net/forums and users will not be able to create new discussions. If you have any questions and concerns, please email us at
[email protected]
Hi qu1j0t3, It looks like there is something wrong with this repository, although I don't really understand the error: ~$ cvsnt -d :pserver:anonymous:@jungerl.cvs.sourceforge.net:/cvsroot/jungerl ls
Hi tetragon, Being stuck in the queue is usually caused when a bunch of new projects are added to the system since they have a higher priority than existing projects. I didn't see anything wrong
Hmmm, even worse than that, it looks like something is seriously wrong with our report -- the codebase graph dips below zero lines of code at one point! I've scheduled a complete new download of this
Thanks -- and glad to see I'm not the only one still waiting for a more prominent forum search form :)
Yes, I'm skeptical about this as well. It's brand new, so let's give them a day or two to flesh out the content (they may yet add some sort of software project), but I agree that only software development projects belong on Ohloh.
Hi Debajyoti, The Beagle report is in an intermediate state. We have CVS history going back to 2004 in our database, but it is not currently shown in the report. There has been a lot of editing to
License of editor/pasm.el is Artistic License 2.0 not Artistic License. It is probably another license parser problem. Thanks, Michal Jurosz.
Please consider adding support for 3rd party authentication systems like TypeKey and OpenID.
This would be the bulk content of projects such as FreeBSD Ports ;-)
Regarding non-code contributions: Hey there, There can not only be source code contributions, but also - especially for games - artistic. Music, sound, graphics, models etc. Your 'contributions'