Tags : Browse Projects

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FreeOrion

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  Analyzed 3 days ago

Master of Orion-inspired turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of ... [More] customization of the game engine and the story elements by the community. The FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model. [Less]

212K lines of code

35 current contributors

5 days since last commit

15 users on Open Hub

Very High Activity
4.33333
   
I Use This
Licenses: Creative ..., GPL-2.0+

Thousand Parsec KDE Client

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Claimed by KDE Analyzed 8 days ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

5 months since last commit

11 users on Open Hub

Very Low Activity
5.0
 
I Use This

Stars! Intelligence Assistant

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  Analyzed 5 months ago

Stars! Intelligence Assistant is a versatile tool for players of the classic 4X game "Stars!". Features processing of allies' P-reports, inferring planetary values from these, enables collaborative strategic planning, includes "guts" calculators.

679 lines of code

0 current contributors

over 8 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This

Stareater

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  Analyzed 5 days ago

4X strategy inspired by Master of Orion series

74.1K lines of code

2 current contributors

6 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
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Starmapper

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  Analyzed 7 days ago

Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in). Mostly a playground for more or less silly ideas of the author.

9.35K lines of code

0 current contributors

about 12 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

4xds

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  No analysis available

4X DS is a 4X space strategy game. It will draw inspiration from many sources but will strive to be its own thing rather than being a clone of one of the famous 4X space strategy games like Master of Orion or Sword of the Stars.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: GPL-3.0+

VMS Empire

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  Analyzed about 3 years ago

VMS-Empire is a simulation of a full-scale war between two emperors, the computer and you. Naturally, there is only room for one, so the object of the game is to destroy the other. The computer plays by the same rules that you do. This game is the ancestor of all the multiplayer 4X simulations ... [More] out there, including Civilization and Master of Orion. [Less]

6.42K lines of code

1 current contributors

over 3 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Tags 4x empire game

1oom

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  Analyzed 9 days ago

1oom is a Master of Orion (1993) game engine recreation.

69.4K lines of code

9 current contributors

9 days since last commit

0 users on Open Hub

New Project
0.0
 
I Use This
Licenses: No declared licenses
Tags 4x game

Xconq

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  Analyzed about 1 month ago

Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available

587K lines of code

0 current contributors

over 1 year since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Licenses: No declared licenses

battlestar-tux

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  Analyzed over 2 years ago

Battle rages as humanity struggles to save itself... Currently a hobby project allowing me to explore my interests and keep my skills sharp. Game design/development seems to involve every skill you can imagine. This top-down scrolling shooter will combine 4X (eXplore, eXpand, eXploit and ... [More] eXterminate) elements with tower defense. Much of the game content will be created via procedural functions. [Less]

8.35K lines of code

0 current contributors

over 6 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This