Tags : Browse Projects

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ZSNES

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  Analyzed 9 months ago

ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.

116K lines of code

0 current contributors

over 8 years since last commit

85 users on Open Hub

Activity Not Available
4.73077
   

Pygame

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  Analyzed 4 months ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

75.3K lines of code

7 current contributors

7 months since last commit

79 users on Open Hub

Activity Not Available
4.63158
   

jMonkey Engine

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  Analyzed 4 months ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

661K lines of code

40 current contributors

4 months since last commit

58 users on Open Hub

Activity Not Available
4.5625
   

Crazy Eddie's GUI System

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  Analyzed 4 months ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

211K lines of code

11 current contributors

7 months since last commit

56 users on Open Hub

Activity Not Available
4.15
   

LWJGL

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  Analyzed 4 months ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

88.9K lines of code

2 current contributors

6 months since last commit

45 users on Open Hub

Activity Not Available
4.57143
   

cocos2d for iPhone

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  Analyzed almost 2 years ago

cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c. Main features: * Platforms: iOS and Mac * Scene management * ... [More] Transitions between scenes * Sprites * Actions * Basic menus and buttons * Integrated physics engine * Particle system * Text rendering support * Texture Atlas support * Tile Map support * Touch/Accelerometer support * Portrait and Landscape mode * Integrated Pause/Resume * Supports PVR and PVRTC images * Language: objective-c * Open Source: Compatible with open and closed source projects * OpenGL 1.5 and OpenGL ES 1.1 based [Less]

80.1K lines of code

0 current contributors

almost 3 years since last commit

43 users on Open Hub

Activity Not Available
4.92308
   

Irrlicht Engine

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  Analyzed 16 days ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

351K lines of code

4 current contributors

25 days since last commit

37 users on Open Hub

Low Activity
4.125
   

Crystal Space 3D

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  Analyzed 16 days ago

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D ... [More] rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

2.27M lines of code

0 current contributors

over 1 year since last commit

32 users on Open Hub

Very Low Activity
4.78947
   

Spring RTS Engine

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  Analyzed 3 months ago

Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.

577K lines of code

20 current contributors

3 months since last commit

28 users on Open Hub

Activity Not Available
4.8125
   

pyglet

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  Analyzed 9 months ago

Pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux. Some of the features of pyglet are: * No external dependencies or installation requirements. For most application and game requirements, pyglet ... [More] needs nothing else besides Python, simplifying distribution and installation. * Take advantage of multiple windows and multi-monitor desktops. pyglet allows you to use as many windows as you need, and is fully aware of multi-monitor setups for use with fullscreen games. * Load images, sound, music and video in almost any format. pyglet can optionally use AVbin to play back audio formats such as MP3, OGG/Vorbis and WMA, and video formats such as DivX, MPEG-2, H.264, WMV and Xvid. [Less]

377K lines of code

0 current contributors

over 2 years since last commit

25 users on Open Hub

Activity Not Available
4.6