Tags : Browse Projects

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ZSNES

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  No analysis available

ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.

0 lines of code

0 current contributors

0 since last commit

83 users on Open Hub

Activity Not Available
4.73077
   
I Use This
Mostly written in language not available
Licenses: gpl

Pygame

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  Analyzed 2 days ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

7.74K lines of code

48 current contributors

5 months since last commit

79 users on Open Hub

Low Activity
4.57895
   
I Use This

Crazy Eddie's GUI System

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  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

jMonkey Engine

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  Analyzed 2 days ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

849K lines of code

40 current contributors

5 days since last commit

57 users on Open Hub

Moderate Activity
4.54839
   
I Use This

LWJGL

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  Analyzed 1 day ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 7 years since last commit

44 users on Open Hub

Inactive
4.57143
   
I Use This

Irrlicht Engine

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  No analysis available

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

0 lines of code

1 current contributors

0 since last commit

37 users on Open Hub

Activity Not Available
4.08
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng

Crystal Space 3D

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  Analyzed 2 months ago

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D ... [More] rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

3.4M lines of code

0 current contributors

over 8 years since last commit

32 users on Open Hub

Activity Not Available
4.78947
   
I Use This

Spring RTS Engine

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  Analyzed about 2 hours ago

Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.

526K lines of code

15 current contributors

about 1 month since last commit

28 users on Open Hub

Very Low Activity
4.8125
   
I Use This

pyglet

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  No analysis available

Pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux. Some of the features of pyglet are: * No external dependencies or installation requirements. For most application and game requirements, pyglet ... [More] needs nothing else besides Python, simplifying distribution and installation. * Take advantage of multiple windows and multi-monitor desktops. pyglet allows you to use as many windows as you need, and is fully aware of multi-monitor setups for use with fullscreen games. * Load images, sound, music and video in almost any format. pyglet can optionally use AVbin to play back audio formats such as MP3, OGG/Vorbis and WMA, and video formats such as DivX, MPEG-2, H.264, WMV and Xvid. [Less]

0 lines of code

0 current contributors

0 since last commit

24 users on Open Hub

Activity Not Available
4.57143
   
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

0 A.D.

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  Analyzed about 18 hours ago

Historically based Real Time Strategy game focusing on the years 500 B.C. to 500 A.D. In short, it is a war/economy strategy game allowing you to recreate or rewrite the ancient history of western civilisations.

4.19M lines of code

0 current contributors

3 days since last commit

22 users on Open Hub

High Activity
4.90909
   
I Use This