3
I Use This!
Inactive

Commits : Listings

Analyzed about 19 hours ago. based on code collected 1 day ago.
May 14, 2023 — May 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Game logic split into it's own class
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Spawn point loading for zones, new map which will be used for "Zombie Apocalypse"
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
disable z-indexing
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Heaps of maptool UI mods
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Zone faction definition in the maptool
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
zone editing stuff
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Tried to fix the win32 mouse issue
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Default map mod, map loader to not have anything but the defaults
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Makefile fix
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
More wall types
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Add create model
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Map, model and walltype rename of a few things
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
fix: Path issues in maptool when running using mono on Linux
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Clean up walltypes config loading
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
rm junk
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Maptool to only require .Net 2.0
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
bug fix flicker in map tool
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Server to not play music anymore
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Dedicated server version in the build tools
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Fix spawnpoint issues
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Maptool to load the walltypes from the datafile
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
NULL renderer to output some game stats every ~ 5000 ms.
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
fix: Remove dependency on SDL for map loading functions
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Null renderer
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Cleanup & Documentation
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Cross compile scripts
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
A bunch of small mods to get it working on the mingw32 compiler
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Cross compile script. Uses 'crossenv'.
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
More zoomed in?
TheJosh1337
as Josh Heidenreich
More... over 13 years ago
Zone loading in the map:
TheJosh1337
as Josh Heidenreich
More... over 13 years ago