add: Initial letter to steam, others |
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almost 14 years ago
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Pistol is now a rocket |
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almost 14 years ago
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Documentation on new events, event debugging tools |
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almost 14 years ago
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fix: Datatool losing changes bug fixes. Not all complete yet. |
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almost 14 years ago
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add: Linking to SDL_mixer |
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almost 14 years ago
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add: EventListener for audio class |
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almost 14 years ago
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change: Loading of RenderOpenGL object |
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almost 14 years ago
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fix: Bug in event class |
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almost 14 years ago
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add: Event, EventListener classes |
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almost 14 years ago
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change: Dependency docs |
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almost 14 years ago
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add: Basic audio classes |
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almost 14 years ago
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Player image to be more rotate friendly, fixed rotate bugs |
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almost 14 years ago
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add: Dependencies docs |
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almost 14 years ago
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change: Player movement to be relative to the screen, not relative to the map |
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almost 14 years ago
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change: Entity rotates in rendering, curr player always up |
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almost 14 years ago
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add: ObjectCopier class to make cloning of objects easier |
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almost 14 years ago
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change: Rehashing of some areas of the datatool |
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almost 14 years ago
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change: Working on unitclass support |
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almost 14 years ago
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change: Working on unitclass support |
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almost 14 years ago
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change: Organisation of the datatool directory structure |
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almost 14 years ago
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add: Datatool support for unitclass |
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almost 14 years ago
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Player centering and screen rotation |
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almost 14 years ago
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Weapon selection on mouse scroll |
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almost 14 years ago
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Reversed parts of r85 which was a patch to allow particle generators to spew all entity types. They can only spew particles now |
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almost 14 years ago
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add: Datatool support for actions |
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almost 14 years ago
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Changed player aim logic |
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almost 14 years ago
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Colourkey support for OpenGL renderer |
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almost 14 years ago
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Improved the OpenGL renderer |
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almost 14 years ago
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add: Basic OpenGL renderer. |
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almost 14 years ago
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change: Renamed 'spriteutil.*' to 'sdl_util.*' to better reflect the nature of the file |
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almost 14 years ago
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