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Commits : Listings

Analyzed about 2 hours ago. based on code collected about 2 hours ago.
Aug 27, 2024 — Aug 27, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- scroll material into view when going from mesh to the corr. material.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- MeshDetailsDialog: implement "Jump to material" feature.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- integrate mesh detail view with the hover feature in the hierarchy browser.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- implement detail view for meshes.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- WIP work on restoring the FPS camera mode.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- MeshDetailsDialog: UI draft
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- add two stl sample files.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- fix display of animation length if no tickrate was given.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- handle scenes where no framerate is given with fps=25
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- fix bug in skinning code that caused scenes where multiple nodes referenced the same skinned mesh to crash.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- update assimp version to trunk.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- store more UI settings persistently.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- refactor some loops to use LINQ
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- add releases/ to gitignore
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- work on UI design for node and mesh info popups, move most of it to separate dialogs which yet net to be fleshed out.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- support command line arguments.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- fix default value for InspectorSplitterPos property
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- forgot to fix some default values.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- preparation for beta release: update about, version number and window caption. Don't offer sm4.0 renderer, it doesn't exist.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- preparation for beta release: disable broken WASD mode for now.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
preparation for beta release: hide UI parts that are not fully implemented yet.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- make "open" tool button work. Drop dead buttons.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- add "View" menu with copies of most of the toolbar commands.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- add view menu items, disable export menu items for beta release.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- fix cursor glitch when resizing viewports.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- HierarchyInspectionView: "hit" instead of "hits" when we have only one search result.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- SettingsDialog: logic for changing lighting mode, rendering backend and multisampling. Make sure settings are saved.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- RenderControl: select multisample mode based on GraphicsSettings.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
Merge branch 'master' of github.com:acgessler/open3mod
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago
- refactor: add UiState.TabsWithActiveScenes() and UiState.ActiveScenes() to quickly enumerate all tabs with active scenes as well as the scenes they hold.
Alexander Gessler (acgessler)
as Alexander Gessler
More... over 12 years ago