- update assimp-net to latest version. |
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over 12 years ago
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- fix crash when running the settings dialog for a second time. |
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over 12 years ago
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- further work on integrating the settings dialog into the UI. |
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over 12 years ago
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Merge branch 'master' of github.com:acgessler/open3mod |
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over 12 years ago
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- add draft of settings dialog. |
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over 12 years ago
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- Texture: set maximum anisotropic filter. |
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over 12 years ago
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- shorten readme |
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over 12 years ago
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- another Readme change |
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over 12 years ago
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Update README.md |
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over 12 years ago
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update readme.md, add preliminary screenshot. |
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over 12 years ago
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- SceneRendererClassicGl: make Gl fixed function lighting work for models. - MaterialPreviewRenderer: properly lit preview. |
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over 12 years ago
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- first working material previews. No lighting yet. |
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over 12 years ago
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- MaterialPreviewRenderer: use transparent background. |
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over 12 years ago
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- add SphereGeometry class to draw the spheres for the material thumbnails. |
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over 12 years ago
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- Renderer: clear one-time only draw jobs after use. |
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over 12 years ago
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- MaterialPreviewRenderer: further WIP, now all FBO resources are properly created, filled, read back to an Image and disposed again. |
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over 12 years ago
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- MainWindow: add comboboxes to GUI to select rendering and skinning modes (not functional yet) |
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over 12 years ago
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- Viewport: update docs. |
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over 12 years ago
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- Renderer: fix potential crash in DrawHud(). |
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over 12 years ago
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- add WIP version of MaterialPreviewRenderer to render material thumbnails. |
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over 12 years ago
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- refactor thumbnail view/control code to be usable independently from the texture view. Add stubs for the upcoming material panel. |
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over 12 years ago
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- update headers. |
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over 12 years ago
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- Tab: refactor, move viewport state to a separate class (Viewport) and keep a list of viewports in Tab. |
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over 12 years ago
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- refactor CPU skinning code. The new implementation caches results within a frame, so multiple viewports cause no additional slowdown. |
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over 12 years ago
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- doc fixes. |
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over 12 years ago
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- fix docking issue in animation UI. |
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over 12 years ago
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- HUD: add fade-in effect |
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over 12 years ago
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- OrbitCameraController: fix view matrix for Y view mode. |
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over 12 years ago
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- MainWindow: fix some indexing bugs, add docs. |
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over 12 years ago
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- implement smooth changes between the X,Y,Z and Orbit camera modes. |
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over 12 years ago
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