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Analyzed 2 months ago. based on code collected 2 months ago.

Project Summary

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.

SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl.

Tags

3d api audio cross-platform development display framework game gaming gl graphics input joystick keyboard library linux mac macintosh macos macosx mouse multimedia opengl portable sdl windows x x11

In a Nutshell, Simple DirectMedia Layer...

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C
67%
Autoconf
14%
XML
6%
13 Other
13%

30 Day Summary

Feb 18 2017 — Mar 20 2017

12 Month Summary

Mar 20 2016 — Mar 20 2017
  • 817 Commits
    Up + 161 (24%) from previous 12 months
  • 28 Contributors
    Up + 4 (16%) from previous 12 months

Ratings

65 users rate this project:
4.24615
   
4.2/5.0
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