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Analyzed about 2 months ago. based on code collected 3 months ago.

Project Summary

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.

SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl.

Tags

3d api audio cross-platform development display framework game gaming gl graphics input joystick keyboard library linux mac macintosh macos macosx mouse multimedia opengl portable sdl windows x x11

In a Nutshell, Simple DirectMedia Layer...

zlib License (aka zlib/libpng)
Permitted

Commercial Use

Modify

Distribute

Forbidden

Hold Liable

Required

Include Copyright

Rename

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C
69%
Autoconf
13%
16 Other
18%

30 Day Summary

Aug 4 2018 — Sep 3 2018

12 Month Summary

Sep 3 2017 — Sep 3 2018
  • 723 Commits
    Down -406 (35%) from previous 12 months
  • 31 Contributors
    Down -2 (6%) from previous 12 months

Ratings

65 users rate this project:
4.24615
   
4.2/5.0
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