Tags : Browse Projects

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devkitPro

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  Analyzed 2 months ago

This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are be MinGW based.

2.17M lines of code

31 current contributors

2 months since last commit

22 users on Open Hub

Activity Not Available
4.18182
   
I Use This
Licenses: BSD-3-Clause, CC-BY-NC-..., gpl

DeSmuME

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  Analyzed 21 days ago

DeSmuME is a freeware emulator for the Nintendo DS created by YopYop156. DeSmuME is also known as YopYop DS is written in C++ for Microsoft Windows and can play Nintendo DS homebrew and commercial nds roms. The emulator its self is in French (with user translations to English and other languages). ... [More] But even French version of DeSmuME is easy to navigate through menus as it has a similar users interface to DSemu. It supports many homebrew nds rom demoes as well as a handful of Wireless Multiboot demo nds roms. DeSmuME is also able to emulate some of the commercial nds rom titles which other DS Emulators like iDeaS and Dualis aren't capable of doing so. [Less]

344K lines of code

0 current contributors

about 3 years since last commit

19 users on Open Hub

Inactive
3.88889
   
I Use This

Eclipse Plug-in Development Environment

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Claimed by Eclipse Foundation Analyzed 2 months ago

The Eclipse Plug-in Development Environment (PDE) provides tools to create, develop, test, debug, build and deploy Eclipse plug-ins, fragments, features, update sites and RCP products. PDE also provides comprehensive OSGi tooling, which makes it an ideal environment for component programming, not ... [More] just Eclipse plug-in development. PDE is built atop the Platform and JDT, and ships as part of the Eclipse SDK. [Less]

538K lines of code

31 current contributors

2 months since last commit

7 users on Open Hub

Activity Not Available
4.66667
   
I Use This

inferno-ds

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  Analyzed 2 months ago

Overview Inferno DS is a port of the Inferno Operating system to the Nintendo DS. Inferno DS aims to use the distributed nature of Inferno with the variety of input methods, for the hardware capabilities of the DS like wifi, touchscreen, graphics & audio (see TechnicalBackground) to create ... [More] new and interesting ways of interacting with computational resources. The GsocProjectIdeas wiki page includes some application examples like gaming, VoIP, jukebox and accessing remote resources using the styx(5) protocol. News Intrepid DS developers wanted!, just drop a line for recruitment. As progress is made we release .nds files which you can try and run on the bare DS, get them on the downloads section. [Less]

12K lines of code

0 current contributors

over 9 years since last commit

3 users on Open Hub

Activity Not Available
4.5
   
I Use This

Racing Robots

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  Analyzed 2 months ago

Racing Robots is an implementation of Robo Rally (a board game made by Wizards of the Coast). There are versions for the Nintendo DS and for PCs.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

Bunjalloo

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  Analyzed 2 months ago

Bunjalloo is a web browser for the Nintendo DS.

47.1K lines of code

0 current contributors

over 8 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This

Torch

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  No analysis available

Torch is a roguelike engine for the Nintendo DS. It features advanced lighting algorithms and a modular design.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

DSLinux

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  Analyzed 9 days ago

Linux port to the Nintendo DS

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

ds2key

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  Analyzed 2 months ago

DS2Key is an application for Nintendo DS that allows you to send key signals to your PC thus emulating a PC game pad. Utilizing the touch screen you can also control the PC mouse.

17.6K lines of code

0 current contributors

over 2 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This

microlua

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  Analyzed 22 days ago

MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful ... [More] Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community. [Less]

33.5K lines of code

0 current contributors

almost 6 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This