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golang-draw2d

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  Analyzed over 1 year ago

This package (written in go) provide an API to draw 2d geometrical form on images. This library is largely inspired by postscript, cairo, HTML5 canvas.

8.71K lines of code

0 current contributors

over 2 years since last commit

9 users on Open Hub

Activity Not Available
5.0
 
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S.C.O.U.R.G.E.: Heroes of Lesser Renown

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  Analyzed about 1 year ago

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.

115K lines of code

0 current contributors

almost 8 years since last commit

8 users on Open Hub

Activity Not Available
5.0
 
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ArcLib

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  Analyzed over 6 years ago

ArcLib is a cross platform 2D game arcade library using the D programming language.

67.6K lines of code

0 current contributors

over 8 years since last commit

3 users on Open Hub

Activity Not Available
4.33333
   
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Arx Libertatis

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  Analyzed about 20 hours ago

Cross-platform port of the Arx Fatalis sources from http://www.arkane-studios.com/uk/arx_downloads.php

119K lines of code

5 current contributors

3 days since last commit

3 users on Open Hub

Very High Activity
0.0
 
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Urho3D

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  Analyzed 2 days ago

A lightweight, cross platform rendering and game engine implemented in C++ and released under the MIT license.

236K lines of code

59 current contributors

4 days since last commit

2 users on Open Hub

High Activity
5.0
 
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FreeTypeLibrary

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  No analysis available

http://download.savannah.gnu.org/releases/freetype/freetype-2.4.10.tar.gz

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

iseebrowser

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  Analyzed over 1 year ago

A browser for WinCE/Windows base WebKit. PPC2003 and Windows compile: 1. Create system variable 'WEBKITISEEDIR=D:\WebKit.iSee' 2. Download cygwin, intall cygwin to 'D:\cygwin'. 3. Start VS2008, open 'iSee\iSee.project\iSee.sln'. 4. Select platform 'WIN32(Debug)' for windows; Select ... [More] platform 'Pocket PC 2003(Release)' for Windows CE. 5. Build the project. 6. Create directory 'D:\iSeeBrowser'; 7. Copy 'iSee\iSee.project\iSee_EN.xml' to 'D:\iSeeBrowser\iSee.xml'. 8. Copy 'iSee\iSee.project\Pocket PC 2003 (ARMV4)\Release\iSee.exe' to 'D:\iSeeBrowser\iSee.exe'. 9. Copy any TTF font file to 'D:\iSeeBrowser\sunglobe.ttf'. 10.Copy directory 'D:\iSeeBrowser' to a PDA or PPC2003 emulator. 11.Run iSeeBrowser\iSee.exe. WIN32 Debug: 1. Copy 'iSee\iSee.project\iSee_EN.xml' to 'iSee\iSee.project\Debug\iSee.xml'. 2. Copy any TTF font file to 'iSee\iSee.project\Debug\sunglobe.ttf'. 3. Build and debug the project. [Less]

1.46M lines of code

0 current contributors

almost 9 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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gdipp

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  Analyzed over 1 year ago

The gdipp project is a replacement of the Windows default font render, which brings to you the effect of text like Mac OS and Linux distributions. It is easy to use, and it is customizable. The two pictures below illustrate the difference (Myriad Pro, font linking to Microsoft YaHei). Windows font ... [More] renderer (ClearType) gdipp The project is originated as the relaunch of the suspended gdi++.dll project. Like the InkStone project, we found the source code of gdi++.dll project is too complex to manage, and decide to start over a new code base. The goal of gdipp project is to continue the development of gdi++, expand its functionality, improve its performance, provide better compatibility for the current and future Windows versions (potentially at the cost of removing compatibility for old Windows), create detailed and formal documentation, as well as tools to help using it. gdipp Project supports both 32-bit and 64-bit Windows 7/Vista. You can install 32-bit and 64-bit components separately. The 32-bit components only renders 32-bit applications, while the 64-bit components only renders 64-bit applications in 64-bit Windows. Both components share the same setting file. We are likely to try out new design and implementation ideas in new beta releases, which makes them unstable and even dangerous to your Windows system. Therefore, we highly recommend do NOT set the startup type of the gdipp Service to "Automatic", or even use registry load mode. We apologize for the inconvenience. The project consists of the following components: gdimm.dll. The main component of the gdipp project, counterpart of gdi++.dll. Most of the font management, text rendering and API simulating is taken place here. gdimm means gdi-- for emphasizing its design idea of simplicity comparing to gdi++.dll. gdipp Loader. accept an executable file path as argument and run it, counterpart of gdi++.exe. If the process is successfully spawned, inject gdimm.dll to the running process, and the new process will render text with gdimm.dll instantly. gdipp Service. As a Windows service, it injects gdimm.dll to target processes, thus avoid enabling AppInit_DLLs for system-wide API hooking. It also coordinates system-wide glyph caching. gdipp Preview. Preview rendering result with different configurations of gdimm.dll. Help discovering the best settings for every user. Note to Windows XP and 2003 users: although the installer does not prevent you from installing gdipp, there are various problems such as explorer cannot start and many text cannot be rendered. Therefore we highly recommend you NOT choose the "Windows Service" and "Registry" load modes. ezgdi could be a better choice. gdimm.dll plansMake use of DirectWrite Project-scale plansgdipp Preview Kernel-mode hooking (driver) Windows Mobile systems support [Less]

12.4K lines of code

0 current contributors

over 5 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Yage

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  Analyzed over 2 years ago

Yage (Yet Another Game Engine) is an open source, cross-platform, general-purpose, and free 3D game engine. Although it is currently in the early stages of development, it's planned to incorporate may features of leading commercial game engines when finished. Yage is written using the D programming ... [More] language. Yage is meant to assist developers write any 3D application with a specific focus on games. Unlike many engines that focus on a specific genre, Yage will be able to handle first person shooters, space sims, real-time strategy, platform games, and even non-game applications. [Less]

21.9K lines of code

0 current contributors

over 4 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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ttffs

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  Analyzed almost 3 years ago

Ttffs is a 9P2000 server, serving ttf files in any size as Inferno/Plan 9 fonts. Ttffs serves a seemingly empty directory, but walks to files of the form "name..font" succeed if "name.ttf" exists and size is numeric > 1. The file is a normal Inferno font and points to subfonts named "name.." ... [More] , with index a numeric index for a glyph range. These subfonts are also synthesized by ttffs on demand. [Less]

609 lines of code

0 current contributors

over 6 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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