Flint is an open-source project to create a versatile particle system in Actionscript 3. The aim is to create a library that handles the common functionality for all particle systems, has methods for common particle behaviours, and lets developers extend it easily with their own custom behaviours
... [More] without needing to touch the core code.
You can find more about Flint and join in discussions on our forum at the Flint website - http://flintparticles.org/ [Less]
Woo is an evolution of the Yade package (http://www.launchpad.net/yade), aiming at more flexibility, extensibility, tighter integration with python and user-friendliness. Additionally, Windows is a suppported platform now.
▶ Documentation https://woodem.org
▶ Forum https://ask.woodem.org
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... [More] Windows installers: https://launchpad.net/woo/+download
♣ Snapshot packages for Ubuntu: https://code.launchpad.net/~eudoxos/+archive/woo-daily [Less]
Mercury Particle Engine is a multi-platform API which allows developers to add rich visual effects to their games. Implemented in C# and targeting the Microsoft XNA Framework, it is fully compatible with Windows, Windows Phone 7 and Xbox 360.
Mercury is in its element when it comes to adding the
... [More] little graphical flares that make your game appear professional and polished. Whether it's billowing smoke trails, intense fire effects, sparkling stars and sparks, or swirling magic spells, Mercury makes it easy to add the final visual touches to your game, allowing you to ship on time and to a high visual standard. [Less]
BDSIM (Beam Delivery Simulation) is a program that uses a suite of high energy physics software including Geant4, CLHEP & ROOT to build a 3D model of an accelerator and simulate the passage of particles through both the vacuum and the material of the accelerator itself seamlessly.
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