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Commits : Listings

Analyzed about 4 hours ago. based on code collected about 4 hours ago.
Aug 30, 2024 — Aug 30, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[Decompilation] [th04/th05] ZUN Soft logo: Move data to C land
Nmlgc
as nmlgc
More... over 1 year ago
[Maintenance] [th04/th05] Move OP.EXE clear flags to their own header
Nmlgc
as nmlgc
More... over 1 year ago
[Decompilation] [th04/th05] Setup menu: Entry point
Nmlgc
as nmlgc
More... over 1 year ago
[Decompilation] [th04/th05] Setup menu: BGM and SE mode menus
Nmlgc
as nmlgc
More... over 1 year ago
[Maintenance] [th05] #include `common.h` directly inside `resident.hpp`
Nmlgc
as nmlgc
More... over 1 year ago
[Decompilation] [th04/th05] Setup menu: Text blitting
Nmlgc
as nmlgc
More... over 1 year ago
[Decompilation] [th04/th05] Setup menu: Rollup animation
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Setup menu: Single-line window blitting
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Setup menu: Dropdown animation
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Setup menu: Dropdown and rollup blitting
Nmlgc
as nmlgc
More... almost 2 years ago
[Reverse-engineering] [th04/th05] Setup menu: MSWIN.BFT sprite IDs
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] [th03/th04/th05] Split OP.EXE into two assembly units
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] Only define `address_0` for the main ASM unit of a binary
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] Move the snd_load() constants into a separate ASM include file
Nmlgc
as nmlgc
More... almost 2 years ago
[Reverse-engineering] [th04/th05] Main menu: Sprite IDs
Nmlgc
as nmlgc
More... almost 2 years ago
[Naming] [th04/th05] Rename the initial rank value to highlight its effect
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] Remove `extern "C"` from more areas of code
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] OP.EXE: main()
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Main menu: Move decompiled data to C land
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Main menu: Option menu update/render function
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] Introduce a type for PC-98 text RAM attributes
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Main menu: Top-level menu update/render function
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Main menu: Cursor movement and re-rendering
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Main menu: Option menu choice rendering
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] [th04] Move MIKO.CFG code into the main menu translation unit
Nmlgc
as nmlgc
More... almost 2 years ago
[Maintenance] [th04/th05] #include game start code from a shared source file
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] Main menu: Top-level menu blitting
Nmlgc
as nmlgc
More... almost 2 years ago
[Reverse-engineering] [th02] Stage progression flag
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04] Starting the game
Nmlgc
as nmlgc
More... almost 2 years ago
[Decompilation] [th04/th05] MIKO.CFG loading and saving
Nmlgc
as nmlgc
More... almost 2 years ago