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Commits : Listings

Analyzed about 17 hours ago. based on code collected about 17 hours ago.
Aug 19, 2024 — Aug 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[Maintenance] [th02/th04/th05] Move stage bonus functions to a separate header
Nmlgc
as nmlgc
More... about 2 years ago
[Position independence] [th04] Remaining false positives
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th04/th05] Player shots: Decay animation duration
Nmlgc
as nmlgc
More... about 2 years ago
[Naming] [th04/th05] Verdict screen: Number rendering
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th04/th05] Dialog: Cursor position
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th04] Player shots: Laser state
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th04] Stage 3 midboss: Fly angles
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th04] Stage 6 Yuuka: Phase 2 fly angles
Nmlgc
as nmlgc
More... about 2 years ago
[Position independence] [th04] Congratulation picture file name
Nmlgc
as nmlgc
More... about 2 years ago
[Position independence] [th04] Stage 4 midboss: Sprite IDs
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th04] Stage 4 corridor carpet lighting animation
Nmlgc
as nmlgc
More... about 2 years ago
[Position independence] [th04] Player shots: Angle calculations
Nmlgc
as nmlgc
More... about 2 years ago
[Position independence] [th04] Player shots: Structure accesses
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th04] Staff roll: State
Nmlgc
as nmlgc
More... about 2 years ago
[Maintenance] [th03/th04/th05] Add X/Y polar coordinate abstractions
Nmlgc
as nmlgc
More... about 2 years ago
[Naming] Drop the inconsistent `2` from vector translation unit names
Nmlgc
as nmlgc
More... about 2 years ago
[Maintenance] Simplify vector-related header inclusions
Nmlgc
as nmlgc
More... about 2 years ago
[Maintenance] Remove `extern "C"` from vector header inclusions
Nmlgc
as nmlgc
More... about 2 years ago
[Naming] Rename vector1_at() to polar()
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Initialization/reset function
Nmlgc
as nmlgc
More... about 2 years ago
[Maintenance] Random number ring buffer: Fix inconsistencies between & and %
Nmlgc
as nmlgc
More... about 2 years ago
[Maintenance] Random number ring buffer: Remove `extern "C"`
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Semi-random spawn function
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Spawn function
Nmlgc
as nmlgc
More... about 2 years ago
[Maintenance] Declare 8-bit pixel delta and length types
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Spawning the 5 items when losing a life
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Tile invalidation
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Collision detection and collection
Nmlgc
as nmlgc
More... about 2 years ago
[Reverse-engineering] [th02] Items: Shared state
Nmlgc
as nmlgc
More... about 2 years ago
[Decompilation] [th02] Items: Update and render function
Nmlgc
as nmlgc
More... about 2 years ago