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Analyzed about 2 hours ago. based on code collected about 5 hours ago.

Project Summary

The mission of the FIFE project is to create a cross platform game creation framework. Exact engine feature list changes over time, but the following lists the main guidelines for development
* Games can be created with combination of engine, editor tools, game specific scripts and game content.
* Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them.
* Framework supports different isometric views with addition of pure top-down view.
* Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development.
* Purpose of the editor tools is to help to bind the game content with the engine and scripts.

Tags

2d boost cross-platform engine entertainment fallout framework gamedev game_development game_engine gaming graphics guichan isometric multi-platform openal opengl scripting swig visualisation vorbis

Badges

GNU Library or "Lesser" GPL (LGPL)
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Include Copyright

Include License

Distribute Original

Disclose Source

State Changes

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
59%
XML
19%
shell script
10%
7 Other
12%

30 Day Summary

Nov 19 2018 — Dec 19 2018

12 Month Summary

Dec 19 2017 — Dec 19 2018
  • 57 Commits
    Down -488 (89%) from previous 12 months
  • 10 Contributors
    Down -1 (9%) from previous 12 months

Ratings

5 users rate this project:
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