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Analyzed about 18 hours ago. based on code collected about 19 hours ago.

Project Summary

What is jMonkeyEngine?

jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms.

Who is jMonkeyEngine for?

jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer.

Tags

3d api cross-platform engine framework game gamedev gaming graphics java jme library lwjgl objectoriented openal opengl programming render_engine renderer scenegraph shader visualisation visualization windows

Badges

BSD 3-clause "New" or "Revised" License
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
XML
60%
Java
38%
8 Other
2%

30 Day Summary

Jan 23 2019 — Feb 22 2019

12 Month Summary

Feb 22 2018 — Feb 22 2019
  • 180 Commits
    Down -172 (48%) from previous 12 months
  • 35 Contributors
    Down -7 (16%) from previous 12 months

Ratings

32 users rate this project:
4.5625
   
4.6/5.0
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