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Analyzed 6 months ago. based on code collected 6 months ago.

Project Summary

What is jMonkeyEngine?

jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms.

Who is jMonkeyEngine for?

jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer.

Tags

3d api cross-platform engine framework game gamedev gaming graphics java jme library lwjgl objectoriented openal opengl programming render_engine renderer scenegraph shader visualisation visualization windows

Badges

In a Nutshell, jMonkey Engine...

BSD 3-clause "New" or "Revised" License
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Hold Liable

Use Trademarks

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
XML
67%
Java
30%
7 Other
3%

30 Day Summary

Jul 31 2017 — Aug 30 2017

12 Month Summary

Aug 30 2016 — Aug 30 2017
  • 356 Commits
    Down -355 (49%) from previous 12 months
  • 44 Contributors
    Down 0 (0%) from previous 12 months

Ratings

32 users rate this project:
4.5625
   
4.6/5.0
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