Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

OGRE

Compare

  Analyzed about 2 hours ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

400K lines of code

30 current contributors

about 1 month since last commit

142 users on Open Hub

High Activity
4.77273
   
I Use This

jMonkey Engine

Compare

  Analyzed about 17 hours ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

838K lines of code

40 current contributors

3 days since last commit

58 users on Open Hub

Moderate Activity
4.5625
   
I Use This

Sauerbraten

Compare

  Analyzed about 4 hours ago

124K lines of code

2 current contributors

14 days since last commit

46 users on Open Hub

Moderate Activity
4.57692
   
I Use This
Licenses: No declared licenses

Irrlicht Engine

Compare

  Analyzed about 11 hours ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

360K lines of code

2 current contributors

6 days since last commit

37 users on Open Hub

Moderate Activity
4.08
   
I Use This

Crystal Space 3D

Compare

  Analyzed 7 days ago

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D ... [More] rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

0 lines of code

0 current contributors

0 since last commit

32 users on Open Hub

Activity Not Available
4.78947
   
I Use This
Mostly written in language not available
Licenses: gpl, lgpl

LuxRender

Compare

  Analyzed about 2 hours ago

LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic ... [More] use, including : - Flexible multi-threading of integrators - GUI with real time tonemapping controls, renderer configuration dialogs, etc... - Robust scene file format and API, exporters for Blender and other 3D packages - Speed optimisations with SSE/SIMD implementation - Semi-programmabe shading/materials & GUI material editor(s) - Physical sky/daylight model - etc... [Less]

460K lines of code

0 current contributors

over 1 year since last commit

20 users on Open Hub

Very Low Activity
4.72727
   
I Use This

Xith3D

Compare

  Analyzed 7 days ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

0 lines of code

0 current contributors

0 since last commit

9 users on Open Hub

Activity Not Available
3.66667
   
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

Ardor3D

Compare

  Analyzed about 13 hours ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

200K lines of code

1 current contributors

17 days since last commit

9 users on Open Hub

Very Low Activity
4.0
   
I Use This

Aqsis Renderer

Compare

  Analyzed about 13 hours ago

Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing ... [More] , level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]

161K lines of code

0 current contributors

over 4 years since last commit

8 users on Open Hub

Inactive
4.66667
   
I Use This
Licenses: No declared licenses

OpenGL-Shader

Compare

  Analyzed 7 days ago

Perl module that abstracts OpenGL APIs for use with ARB (assembly), Cg and GLSL shading languages.

0 lines of code

0 current contributors

0 since last commit

5 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: Artistic_..., gpl