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High Activity
Analyzed about 6 hours ago. based on code collected about 13 hours ago.

Project Summary

OpenHoW aims to be an open-source implementation of Hogs of War, a game produced by Gremlin Interactive.

The entire project is being built from the ground, supporting content from both the PC and PSX releases of the game, and the end goal will be to produce a completely open and free version of the game, featuring completely new assets to replace those of the original (think FreeDOOM).

Right now the project is only in it's infancy and a lot of focus is currently going towards producing an engine for the game to be built upon; right now the primary part of this is creatively called the platform library.

Another task that is currently being looked into are tools that will allow for easy modification of OpenHoW - though compatibility with the original isn't a huge concern right now.


3d c cross_platform editor game gamedev game_development multiplayer opengl recreation reimplementation terrain third_person turn_based turn_based_strategy vehicles ww1

GNU General Public License v3.0 only

Commercial Use



Place Warranty

Use Patent Claims



Hold Liable


Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security


4 Other

30 Day Summary

Feb 28 2020 — Mar 29 2020

12 Month Summary

Mar 29 2019 — Mar 29 2020
  • 753 Commits
    Up + 402 (114%) from previous 12 months
  • 9 Contributors
    Up + 5 (125%) from previous 12 months