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Project Summary

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline.
You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse).
It has support for physics engine (JOODE), and many development facilities.
It's fast and easy-to-use.

Tags

3d 3dengine 3d_rendering api code cross-platform development engine entertainment framework game gamedev gaming gl graphics java library linux macintosh macos macosx openal opengl physics programming render_engine renderer rendering render_pipeline shader source visualization windows

In a Nutshell, Xith3D...

 No recognizable code

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BSD 3-clause "New" or "Revised" License
Permitted

Commercial Use

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Place Warranty

Forbidden

Hold Liable

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Required

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These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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 No recognizable code

Open Hub computes statistics on FOSS projects by examining source code and commit history in source code management systems. This project has code locations but that location contains no recognizable source code for Open Hub to analyze.

Community Rating

6 users rate this project:
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