Activity Not Available

Project Summary

  Analyzed 8 months ago based on code collected 8 months ago.

Cross-platform 3D game engine in Object Pascal (FPC, Lazarus). Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Processing and optimized OpenGL rendering of 3D models (in X3D, VRML, Collada and other formats). Animation, collision detection, 3D sound. Many graphic features like shadows, bump mapping, mirrors, screen effects, shaders. Also home of view3dscene, a full-featured VRML/X3D browser and viewer for other 3D models.

Share

In a Nutshell, Castle Game Engine...

Languages

Pascal
48%
XML
19%
PHP
19%
16 Other
14%
 
 

Lines of Code

 

Activity

30 Day Summary

Oct 9 2014 — Nov 8 2014

12 Month Summary

Nov 8 2013 — Nov 8 2014
  • 863 Commits Down -400 (31%) from previous 12 months
  • 2 Contributors Down 0 (0%) from previous 12 months

Community

Ratings

2 users rate this project:
5.0
 
5.0/5.0
 
Click to add your rating
 
Review this Project!