2
I Use This!
Very High Activity
Analyzed 1 day ago. based on code collected 3 days ago.

Project Summary

Cross-platform 3D and 2D game engine using modern Object Pascal language (FPC, Lazarus). Very cross-platform (standalone: Windows, Linux, Mac OS X, more; mobile: Android, iOS; web browser plugin). Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Processing and optimized rendering of 3D and 2D models (in X3D, VRML, Collada, Spine JSON and other formats). Animation, collision detection, 3D sound. Many graphic features like shadows, bump mapping, mirrors, screen effects, shaders. Also home of view3dscene, a full-featured VRML/X3D browser and viewer for other 3D and 2D models.

Tags

3d 3dengine 3d_engine 3d_rendering cross-platform engine freepascal game game_development gameengine game_engine glsl lazarus linux macosx objectoriented ogg openal opengl open-source rendering shader vorbis vrml vrmlx3d windows x3d x3dv

GNU General Public License v2.0 or later
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These details are provided for information only. No information here is legal advice and should not be used as such.

GNU Lesser General Public License v2.1 or later
Permitted

Commercial Use

Modify

Distribute

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Notice

These details are provided for information only. No information here is legal advice and should not be used as such.

All Licenses

This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
Pascal
31%
XML
18%
PHP
24%
22 Other
27%

30 Day Summary

Jun 17 2019 — Jul 17 2019

12 Month Summary

Jul 17 2018 — Jul 17 2019
  • 1416 Commits
    Down -524 (27%) from previous 12 months
  • 4 Contributors
    Down -6 (60%) from previous 12 months

Ratings

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