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Analyzed about 1 month ago. based on code collected about 1 month ago.

Project Summary

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

Tags

2d 3d 3d_engine 3dengine 3d_rendering api c++ code cross_platform development direct3d directx dotnet engine entertainment game gamedev gaming graphics irrlicht irrlicht_engine library linux macintosh macos macosx objectoriented opengl osx portable programming rasterizer render_engine scenegraph shader solaris source win64 wince windows

zlib License (aka zlib/libpng)
Permitted

Commercial Use

Commercial Use

Distribute

Distribute

Modify

Modify

Forbidden

Hold Liable

Hold Liable

Required

Include Copyright

Include Copyright

Rename

Rename

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

C++
50%
C
25%
XML
14%
14 Other
11%

30 Day Summary

Apr 20 2022 — May 20 2022

12 Month Summary

May 20 2021 — May 20 2022
  • 161 Commits
    Up + 94 (140%) from previous 12 months
  • 2 Contributors
    Down 0 (0%) from previous 12 months

Ratings

25 users rate this project:
4.08
   
4.1/5.0
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