Tags : Browse Projects

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Mesa

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  Analyzed about 15 hours ago

Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs. Mesa ties ... [More] into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. [Less]

4.15M lines of code

228 current contributors

1 day since last commit

191 users on Open Hub

Very High Activity
4.40541
   
I Use This

RetroArch

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  Analyzed 1 day ago

RetroArch is the official reference frontend for the libretro API.

1.98M lines of code

134 current contributors

2 days since last commit

5 users on Open Hub

Very High Activity
4.5
   
I Use This

bgfx

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  Analyzed 1 day ago

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

83.4K lines of code

57 current contributors

4 days since last commit

2 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses

VK9

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  No analysis available

Direct3D 9 compatibility layer using Vulkan.

0 lines of code

5 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

openage

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  Analyzed about 17 hours ago

Free (as in freedom) clone of the Age of Empires II engine. Written in C++17 and Python, we aim to recreate the RTS game for GNU/Linux as free open-source software so it can be improved and customized by the community. http://openage.sft.mx/ Join our chatrooms: Matrix: #sfttech:matrix.org IRC: #sfttech on freenode.net .

122K lines of code

25 current contributors

about 1 month since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This

URDE

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  Analyzed 1 day ago

Data interchange, editor suite, and runtime re-implementations for games by Retro Studios

307K lines of code

4 current contributors

3 months since last commit

1 users on Open Hub

Low Activity
0.0
 
I Use This

AuroraFW

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  Analyzed 1 day ago

Archive

141K lines of code

0 current contributors

about 7 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: gpl3, lgpl3, mit

pasvulkan

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  Analyzed about 1 hour ago

Vulkan header generator and Vulkan OOP-style API wrapper for Object Pascal

605K lines of code

1 current contributors

1 day since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

dxvk

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  Analyzed about 18 hours ago

Vulkan-based D3D11 implementation for Linux / Wine

125K lines of code

26 current contributors

3 days since last commit

1 users on Open Hub

Very High Activity
0.0
 
I Use This
Licenses: No declared licenses

virglrenderer

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  Analyzed about 17 hours ago

VirGL virtual OpenGL renderer

159K lines of code

18 current contributors

24 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
I Use This