Tags : Browse Projects

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Mesa

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  Analyzed 10 days ago

Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs. Mesa ties ... [More] into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. [Less]

1.63M lines of code

220 current contributors

11 days since last commit

185 users on Open Hub

Very High Activity
4.40541
   
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LiVES

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  Analyzed 2 months ago

LiVES mixes realtime video performance and non-linear editing in one application. It will let you start editing and making video right away, without having to worry about formats, frame sizes, or framerates. It is a very flexible tool which can be used by both VJ's and video editors – mix and switch ... [More] clips from the keyboard, trim and edit your clips, and bring them together using the multitrack timeline. [Less]

287K lines of code

1 current contributors

10 months since last commit

124 users on Open Hub

Activity Not Available
4.66667
   
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LuxRender

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  Analyzed over 1 year ago

LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic ... [More] use, including : - Flexible multi-threading of integrators - GUI with real time tonemapping controls, renderer configuration dialogs, etc... - Robust scene file format and API, exporters for Blender and other 3D packages - Speed optimisations with SSE/SIMD implementation - Semi-programmabe shading/materials & GUI material editor(s) - Physical sky/daylight model - etc... [Less]

490K lines of code

15 current contributors

almost 2 years since last commit

20 users on Open Hub

Activity Not Available
4.72727
   
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YafaRay

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  Analyzed over 1 year ago

YafaRay is a free open-source raytracing engine. Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene. A render engine consists of a "faceless" computer program that interacts with a host 3D application to provide specific raytracing ... [More] capabilities "on demand". Blender 3D is YafaRay main host application at the moment. The YafaRay engine is released under the LGPL 2.1 license. [Less]

45.6K lines of code

1 current contributors

over 3 years since last commit

19 users on Open Hub

Activity Not Available
4.42857
   
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Axiom 3D

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  Analyzed about 3 years ago

The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.

540K lines of code

0 current contributors

over 4 years since last commit

17 users on Open Hub

Activity Not Available
4.28571
   
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Ardor3D

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  Analyzed 11 days ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

209K lines of code

2 current contributors

18 days since last commit

9 users on Open Hub

Moderate Activity
4.0
   
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Brahma

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  Analyzed almost 7 years ago

Brahma is a library written for the .NET platform, to provide high-level access to graphical and general purpose processing on the GPU. It eliminates the need for a shading language, generating shader code directly from IL at runtime.

7.5K lines of code

0 current contributors

over 9 years since last commit

3 users on Open Hub

Activity Not Available
5.0
 
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Moonlight|3D

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  Analyzed 12 days ago

Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that ... [More] this project is by its very nature a huge undertaking. We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already successfully, albeit slowly, pursued that road for several years. In order to speed up the progress of our development efforts we open up the project to the general public and we hope to attract the support of many developers and users, bringing the project forward faster. [Less]

65.8K lines of code

0 current contributors

over 2 years since last commit

3 users on Open Hub

Inactive
3.0
   
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qfusion

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  Analyzed 11 days ago

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to ... [More] correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features. [Less]

524K lines of code

7 current contributors

20 days since last commit

2 users on Open Hub

Moderate Activity
5.0
 
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Java 3D Core Utilities

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  Analyzed 15 days ago

The Java 3D core utilities

59.6K lines of code

0 current contributors

about 1 year since last commit

2 users on Open Hub

Very Low Activity
5.0
 
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